3d art - models/textures - environment art
Terracotta Horse Desctruction from Stranglehold.
This is an example of "Massive Destruction" in the Stranglehold game. I was responsible for creating the break pattern of this Terracotta horse. The texture had some nice cracks in it already, so I broke the geometry along those cracks since they'd be the weakest points. My reference showed that these terracotta horses and statues were actually hollow inside, so instead of making solid chunks, I added an inner shell which gave these objects a unique feel when destroying them. The original model and texture were done by another artist. |
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