3d art - models/textures - environment art
Vehicle "massive Destruction" from Stranglehold.
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I did the destruction of this vehicle for stranglehold. The original helicopter model was created by another artist. I set up this vehicle so that when shot, the car material would reveal an alternate damaged version where ever hit. I created the damaged variation by creating dented and bullet ridden high poly meshes and rendering out a normal map, to overlay on the original undamaged version of the normal map. |
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